![]() There are prostitutes in both taverns that'll give you sexual gratification (and more) for a pittance. This value will work to your advantage while persuading, even if a slave doesn't like what you're suggesting. ![]() I admit there are several balancing issues here that I might have to look at, and in the upcoming slave update (0.8-branch) there is a new variable that fits somewhat into this context – a value that stacks depending on how you've intimidated/threatened a servant in various means. Given the MC's strong sex drive and seeming inability to persuade (!) his own slaves to have sex with him, it seems like some type of re-think is required here. The idea being that if the MC insists on sex with a slave who would otherwise be unwilling, she nevertheless goes along with it, but grows more and more emotionally withdrawn - harder to teach and engage with emotionally, but docile. To address this issue, I would suggest you expand your relationship model between master and slave from a single axis defined along a continuum between love and hate to a multi-axis model, which would add at least one more variable, which I've tentatively labelled "numb": The slave might not especially enjoy it, and it won't necessarily lead to an affectionate relationship between them, but there is plenty worse the MC could do. In a savage, lawless world if a property holder offers a female slave a choice between his bed (for otherwise non-abusive sex) and the whip - the overwhelming majority will choose the bed. I understand you're trying to emphasize the need to build a relationship between the MC and the slaves. He seems to treat them better than your typical Tinder hook-up and gets no satisfaction. More broadly, however, I would suggest you might want to re-think the mechanics of the MCs relationship with his slaves. Still, this seems like it should be a much more substantial component of the game world. In desperate, apocalyptic setting presumably awash in sex slaves (to judge by the goods the vendors sell, if nothing else), why aren't their prostitutes - willing or otherwise - available? Only judging by the new v0.7 screen captures, it appears that this has been addressed at least in a singular instance. He resorted to more severe means to achieve satisfaction, which poisoned his relationship with the slave in question, of course.Ī couple of points regarding this situation: He took them for long walks, bought them chocolate, raised their arousal to level 20+ only to be turned down cold for sex - more than once, and never bringing their level of affection beyond "neutral." So. However, attempts to sate that drive ran into a serious hurtle with regards to the slaves he owns. ![]() I never got past "throbbing," but I took this as a serious motivation and acted accordingly. So, another comment - this one a little more broad and revolving around the core mechanic of sex and slavery in the game.įirst, I like that the MC has a sex drive that is always increasing and (presumably) has to be managed.
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